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  • The Game With No Title

The Telekinetic Incident was a game I started as sort of a project to prove that I could work through a game alone from start to finish. The game started as an experiment with the idea of telekinesis in a simple platformer and evolved into this idea, a game that loosely ties itself into the universe of my previous games.

In the game you use a base of 4 powers to solve puzzles. You can move objects, generate a force field around your character, stop time in a small area anywhere on screen and you can split yourself using an apparatus.

In the end I have to say that I'm really happy with how the game turned out, probably more so than any other game I've ever made.